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xicombd

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    xicombd

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    Lisbon, Portugal

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  1. A while ago I did a small test game which uses node and websockets as well. You can try it here: http://xicombd.github.io/phaser-multiplayer-game/public/ And the source code is here: https://github.com/XicoMBD/phaser-multiplayer-game Hope it is useful for someone
  2. Hey everyone! We've done this simple game prototype with Pixi, in which we create a PIXI.Stage for each Frame/Screen: http://xicombd.github.io/split/ (Hit space to create a new Frame) How can we do this with phaser? To clarify: - The player is shown on each screen and controlled simultaneously everywhere; - Each screen would have different tiled maps; - We need to be able to create and remove screens during the game; Thank you!
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