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Posts
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c75's Achievements
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c75 reacted to a post in a topic: How to create Gizmos
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GameMonetize reacted to a post in a topic: ShadowOnly material broken?
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c75 reacted to a post in a topic: ShadowOnly material broken?
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@Deltakosh Thank you very much! You're best!!!
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c75 reacted to a post in a topic: ShadowOnly material broken?
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c75 reacted to a post in a topic: ShadowOnly material broken?
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no, another demo
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I am getting a strange error when I try to add shadows.
c75 replied to Borislav's topic in Questions & Answers
seems you tring to use shadows with HemisphericLight. It does not work with this type of light -
Wingnut reacted to a post in a topic: Transparent plane that hide meshes under
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@Wingnut that's super hackly idea but seems realizable, I'll try to use it. Thank you very much!
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c75 reacted to a post in a topic: Transparent plane that hide meshes under
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Seems demo from this page does not work properly. https://doc.babylonjs.com/extensions/shadowonly Demo link: http://babylonjs-playground.com/#OBGRK#31
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Hi guys, is it real to do something like on picture? I want a plane in the scene that would hide meshes under it, but it must be transparent. So I should see scene background or another layers via this plane
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c75 reacted to a post in a topic: CocoonJS Canvas+ Support
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@jerome thank you for the explanation!
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c75 reacted to a post in a topic: [Solved] Rollback convertToFlatShadedMesh()
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c75 reacted to a post in a topic: [Solved] Rollback convertToFlatShadedMesh()
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what "part" of mesh I should "backup" to roll it back? vertices or normales or something else?
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hey guys! is there any method to "undo" convertToFlatShadedMesh() operation?
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@adam thank you!
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c75 reacted to a post in a topic: Get rotation from matrix
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Hello guys, can you help? I have matrix and want to extract position, rotation and scale from it. To get position I use matrix.getTranslation(). What about rotation and scale? Can't find it in docs. Not sure that it allowed.
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JCPalmer reacted to a post in a topic: PhoneGap babylonjs whitescreen on android
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or you can use vorlon.js to see console log on your mobile device - it's much easier and faster then use adb if you just want see console messages and errors from remote client
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wabsol reacted to a post in a topic: PhoneGap babylonjs whitescreen on android
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not sure about your problem, but I had problems with Cordova and webgl - webgl not works there by default. The solution was using this plugin https://crosswalk-project.org/ It is custom webview component that contains all cool features of modern browsers. Check out that your environment supports webgl http://stackoverflow.com/questions/11871077/proper-way-to-detect-webgl-support
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hunts reacted to a post in a topic: [Solved] Scene background as texture
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c75 reacted to a post in a topic: Mesh visibility of children
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@hunts seems what i'm searching for. Thank you!
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Hi guys! Found very usefull feature in three.js like ability to set texture as scene backgorund (https://threejs.org/docs/index.html#Reference/Scenes/Scene) Is there something like that in Babylon? Ofcourse we can use two scenes, put texture to plane, setup orthogonal camera... but it's very uncomfortable