Dobrado Posted October 17, 2014 Share Posted October 17, 2014 Hi! I'm trying to make a simple sidescroller/endless run game with Phaser, based on this tutorial: http://html5hub.com/how-to-make-a-sidescroller-game-with-html5/ But my map are very very very big and when I start the game have a delay of 5 seconds before show the map. In the tutorial the author said: Even 70 is a bit too big. Same goes to the size of your game area. The only way to know is to try it out and if it’s laggy and slow, reduce until the game runs well. Have any alternative to make this? My map don't need to be this large, can I repeat when I arrive the end of map? Or load this map before they are displayed? Or any other alternative? thanks! Link to comment Share on other sites More sharing options...
xerver Posted October 17, 2014 Share Posted October 17, 2014 You can create multiple instances of your tilemap and place them at different points in the world. I would also recommend trying my plugin and see if it helps at all (probably won't help startup time, but render it should): https://github.com/englercj/phaser-tiled Link to comment Share on other sites More sharing options...
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