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bounding box at all sprite group


dandorf
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there is any instruction to set the bounding box to an entire group of sprites?

 

I have the following: 

                n_bullets = game.add.group();		n_bullets.enableBody = true;		n_bullets.physicsBodyType = Phaser.Physics.ARCADE;		n_bullets.createMultiple(10, 'n_bullet');		n_bullets.setAll('anchor.x', 0.5);		n_bullets.setAll('anchor.y', 1);		n_bullets.setAll('outOfBoundsKill', true);		n_bullets.setAll('checkWorldBounds', true);

I think setsize method don´t exist for group .

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