Prime8 Posted October 11, 2014 Share Posted October 11, 2014 Hot Larva is my third Phaser game. http://www.primitive.co/hotlarva/Change direction to avoid falling in the lava. The aim is to hop onto the ledges and stomp out hidden jewels. Once the jewels have fallen, if you're quick enough, you can hop down and collect them. If you're super-quick after that and manage to get onto the very next ledge, you'll be able to pick up a bonus gem.The more consecutive jumps you manage from ledge to ledge, the higher the value of the jewels. Landing back on the floating slab resets the values to their default.ControlsHigh tap (in top half of screen) to hop onto ledges or flap upwards after you run off the end of a ledge.Low tap (bottom half of screen) to change direction, or to stamp out jewels when on ledges.If you're on desktop, you can also use spacebar for high tap and up cursor for low tap.Please let me know how smoothly it runs. I did have a few problems with a kind of judder that happened whenever a non-looping sound played. I tore everything out apart from an autoScrolling tile sprite, and the judder remained. As soon as I added looping background music, the judder disappeared.It now seems fine in Chrome and Safari on desktop, but is still a bit jittery in Firefox and on the iOS simulator.Thanks for any input.All the best, Paul Quote Link to comment Share on other sites More sharing options...
mentuat Posted October 11, 2014 Share Posted October 11, 2014 Looks fantastic - love the colour scheme and backgroundsIt all happens a bit too fast for me to play, but I expect younger, twitchy players will cope better! Prime8 1 Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 13, 2014 Author Share Posted October 13, 2014 Great - thanks for that Mentuat. What device were you playing it on? I've just uploaded a new version - previously, if performance dipped, the ledges were added too close together as this was based on a timer interval. It's now based on their distance apart. Quote Link to comment Share on other sites More sharing options...
mmcs Posted October 13, 2014 Share Posted October 13, 2014 The graphics are very funny, sounds are properly chosen. The game is interesting but , I agree with the previous opinion. Is a little too fast to play. Only that the point, because everything else is very good. Prime8 1 Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 14, 2014 Author Share Posted October 14, 2014 Thanks mmcs - looks like I need to have to have a look at the timing then! mmcs 1 Quote Link to comment Share on other sites More sharing options...
nuvorm Posted October 14, 2014 Share Posted October 14, 2014 a quick countdown at the start might be nice to prepare the player for the action.I agree it is a bit fast paced but i enjoyed playing and even managed to get some jewelry out. Prime8 1 Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 14, 2014 Author Share Posted October 14, 2014 Good idea. I'll give that a try. Quote Link to comment Share on other sites More sharing options...
mentuat Posted October 14, 2014 Share Posted October 14, 2014 Great - thanks for that Mentuat. What device were you playing it on? iPad air iOS 7 I agree with Nuvom above - it just needs a bit more 'hand holding' at the start to ease the player in. I found even after several attempts I just could not get the rhythm going to jump, turn, collect before dying repeatedly! Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 15, 2014 Author Share Posted October 15, 2014 OK, I've uploaded a new version with a countdown. I've also added the main menu and instruction states. Must say, I do like that countdown! Quote Link to comment Share on other sites More sharing options...
Leandrus Posted October 15, 2014 Share Posted October 15, 2014 It looks great, very interesting art work. But sometimes I tap to jump and it just fall down.... But it's a great game. Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 15, 2014 Author Share Posted October 15, 2014 Thanks Leandrus. Might it be it falling when it bumps its head on a ledge, or is there no obstacle when it happens? Quote Link to comment Share on other sites More sharing options...
Phempt Posted October 15, 2014 Share Posted October 15, 2014 great artworks, I like this style. Unfortunately I have some difficult to play it with the mouse. Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 15, 2014 Author Share Posted October 15, 2014 Thanks Phempt. If you're playing on a desktop, it's a lot easier if you use the keyboard - spacebar to change direction and up-arrow to jump Quote Link to comment Share on other sites More sharing options...
Leandrus Posted October 16, 2014 Share Posted October 16, 2014 Thanks Leandrus. Might it be it falling when it bumps its head on a ledge, or is there no obstacle when it happens? Ahhh... I play it again and I toke a closer look.It's when it bumps it's head on a ledge I thought he could jump throw the ledge, my bad!It's happening so fast that I didn't notice the first time. Quote Link to comment Share on other sites More sharing options...
Phempt Posted October 16, 2014 Share Posted October 16, 2014 Hi Prime8, unfortunately also with the keyboard I've a lot of problems with the jump function. here, a video about the problem:http://it.tinypic.com/player.php?v=16itbas&s=8#.VEA6ZIusX6I Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 16, 2014 Author Share Posted October 16, 2014 Hi Phempt, Thanks for taking the time to do a video. He's bumping his head on the ledges, which kills him. I think I need to mention this in the instructions, as the fact that he falls through a ledge after the countdown makes it seem like he can go through them. Quote Link to comment Share on other sites More sharing options...
hellspawn_bg Posted October 17, 2014 Share Posted October 17, 2014 The game would feel better, if you change directions with the arrow keys. Quote Link to comment Share on other sites More sharing options...
Phempt Posted October 17, 2014 Share Posted October 17, 2014 @Prime8 thank you for the explanation Quote Link to comment Share on other sites More sharing options...
Prime8 Posted October 17, 2014 Author Share Posted October 17, 2014 @hellspawn_bg my daughter mentioned the arrow key thing too. I've just uploaded a new version - left/right arrow to change direction, up to jump. Or you can still use spacebar to jump if you prefer. The ledges on this version don't appear until the countdown has ended, so there's less confusion about whether ledges are obstacles. Quote Link to comment Share on other sites More sharing options...
hellspawn_bg Posted October 17, 2014 Share Posted October 17, 2014 @Prime8 It is much more intuitive now. When it comes to games, always listen to the little ones Prime8 1 Quote Link to comment Share on other sites More sharing options...
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