Hi, all - I've seen this post about bringing up the mobile keyboard in a Phaser game, but the discussion was pretty short and I can't find any examples. Has anyone done this before? If so, how did you go about it?
As stated in that topic you need 1 real input element. var input = document.createElement("input");input.type = "text";input.style.cssText = "position:absolute; left:-1px; top: -1px; width:1px; height:1px; opacity:0";document.body.appendChild(input);show keyboard input.focus();Apparently there are devices that still fail showing the keyboard with that approach. In that case you would have to do some device detection and then use a prompt or a different method to allow text input. I heard this mo