Neeko Posted July 27, 2013 Share Posted July 27, 2013 I've asked this on Reddit but didn't get any concrete answers, so I figured this would be a good place to ask too! Are there any HTML5 games on the Steam store, perhaps via https://github.com/rogerwang/node-webkit or some other wrapper framework? I don't see any technical limitation as to why it couldn't happen, except for integrating the Steam API but I'm not familiar with it. JackFalcon and P.Uri.Tanner 2 Quote Link to comment Share on other sites More sharing options...
joannesalfa Posted July 27, 2013 Share Posted July 27, 2013 Game Dev Tycoon These developers are experimenting to use node.js NPM to get Steamworks API, but they had no chance, they are looking to hire special developers. They would do: https://github.com/rogerwang/node-webkit/wiki/Using-Node-modules#3rd-party-modules-with-cc-addons Also they are looking open-source plugin Quote Link to comment Share on other sites More sharing options...
soybean Posted July 27, 2013 Share Posted July 27, 2013 I haven't looked in steam, but at desura there's a game made with ImpactJS + nodewebkit called ElliotQuest. I think they got the alpha-funding from desura. Quote Link to comment Share on other sites More sharing options...
joannesalfa Posted July 27, 2013 Share Posted July 27, 2013 I met the creator of EllliotQuest in real life. Quote Link to comment Share on other sites More sharing options...
Serbanghita Posted July 29, 2013 Share Posted July 29, 2013 I think one technical limitation is that the code cannot be 100% protected. So if it is a single player game, someone could copy it. You cannot sell a HTML5 game, I think you need to offer some SaaS ingame offerings. Quote Link to comment Share on other sites More sharing options...
rich Posted July 29, 2013 Share Posted July 29, 2013 No code can be 100% protected dreta and Heppell08 2 Quote Link to comment Share on other sites More sharing options...
dreta Posted July 29, 2013 Share Posted July 29, 2013 If you wrap your HTML5 game with node-webkit, then it's just like any other executable and is a subject to the same piracy issues as any other game. HTML5 games served from a server are a subject to the exact same "you can get this game for free, but it would be neat if you paid us" policy. Most indie games these days don't include any DRM anyway, if somebody wants your game for free, they can get it without any problems, doesn't matter what language or platform you're using. The reason why most browser games are F2P is because they fit into the ideology. Browser games are an instantaneous experience available to anybody and this plays perfectly into the F2P model. This doesn't mean that you can't make regular games with HTML5, especially with solutions like node-webkit available that completely remove the biggest problem of HTML5 games, which is inconsistency. Quote Link to comment Share on other sites More sharing options...
Serbanghita Posted August 10, 2013 Share Posted August 10, 2013 @dreta thanks for bringing node-webkit into the light. I didn't knew about it until now. JackFalcon 1 Quote Link to comment Share on other sites More sharing options...
KyleNau Posted August 11, 2013 Share Posted August 11, 2013 Lost Decade Games are hoping to get Crypt Run on Steam as I understand it. They just hit their Kickstarter funding goals so follow their podcast and I'm sure they'll share info as they go. I used MDM Zinc many times when I was a Flash developer to wrap my Flash files into desktop EXEs (with extended features). Their Xenon product works with HTML5, allowing you to create executables for Windows and Mac. Zinc was Steam compatible, so possibly Xenon is? I haven't tried it yet, though. Quote Link to comment Share on other sites More sharing options...
vampirefeem Posted August 13, 2013 Share Posted August 13, 2013 No code can be 100% protected That is always true. Quote Link to comment Share on other sites More sharing options...
scoots Posted December 23, 2013 Share Posted December 23, 2013 The Game Dev Tycoon guys released their Steamworks plugin https://github.com/greenheartgames/greenworks Quote Link to comment Share on other sites More sharing options...
adrish Posted January 18, 2022 Share Posted January 18, 2022 On 7/29/2013 at 6:20 PM, rich said: No code can be 100% protected True, Even a binary file can be cracked opened Quote Link to comment Share on other sites More sharing options...
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