horror812 Posted October 2, 2014 Share Posted October 2, 2014 Hi allam use physics P2, but i want a little optimize. I do not want the real-physics for me is enough just intersection (circle..box...) because in my game all objects it's sensor.what can be done?For start, i want decrease step in world, how - it's possible (im use typescript and can't change source)? - what more? or better override arcade physics (to add customize circle-separate?)Thanks Link to comment Share on other sites More sharing options...
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