sandy234 Posted July 22, 2013 Share Posted July 22, 2013 After how many days is it appropriate to send a reminder of balance payment to sponsor.How much time do they take to pay? its been 20 days in my case Quote Link to comment Share on other sites More sharing options...
benny! Posted July 22, 2013 Share Posted July 22, 2013 Did you already send an invoice to them? If so - I would say send them a kind reminder. In addition - I would recommend to add some general note on your invoice - saying that the payment is due within the next 14 days or something like that. Quote Link to comment Share on other sites More sharing options...
Ryguy Posted July 22, 2013 Share Posted July 22, 2013 As a general rule I never send the game files without first receiving payment. Puts a little fire under them to get busy. Also less likely to be ripped off that way. Quote Link to comment Share on other sites More sharing options...
Daikrys Posted July 22, 2013 Share Posted July 22, 2013 As a general rule I never send the game files without first receiving payment. Puts a little fire under them to get busy. Also less likely to be ripped off that way. interesting i was thinking of the same a while ago, does some sponsors decline if you tell them to pay upfront? Quote Link to comment Share on other sites More sharing options...
Solidus Posted July 23, 2013 Share Posted July 23, 2013 I almost always send the files and receive the payment the same day. Quote Link to comment Share on other sites More sharing options...
Lazer Posted July 24, 2013 Share Posted July 24, 2013 I don't monetize my games, but I have run a business. My terms were usually 14 days (that is, payment due within 14 days of invoice being sent). I usually sent a friendly reminder a week after the 14 day mark hit. With a polite offer to resend the invoice if they "haven't received it". Even if you know you sent it, it's always good to assume that it may not have been delivered and give them an "out", since usually they don't like admitting that they saw an invoice and just ignored it even if both of you know that was the case. So the invoice was late for 5-7 days before I sent a reminder. From there it really depended on the client, but usually they only needed one reminder, sometimes two. InvisionUser 1 Quote Link to comment Share on other sites More sharing options...
Raiper34 Posted July 24, 2013 Share Posted July 24, 2013 Is is usually written in contribution no? Quote Link to comment Share on other sites More sharing options...
joannesalfa Posted July 25, 2013 Share Posted July 25, 2013 I don't monetize my games, but I have run a business. My terms were usually 14 days (that is, payment due within 14 days of invoice being sent). I usually sent a friendly reminder a week after the 14 day mark hit. With a polite offer to resend the invoice if they "haven't received it". Even if you know you sent it, it's always good to assume that it may not have been delivered and give them an "out", since usually they don't like admitting that they saw an invoice and just ignored it even if both of you know that was the case. So the invoice was late for 5-7 days before I sent a reminder. From there it really depended on the client, but usually they only needed one reminder, sometimes two. Are you a freelancer? Quote Link to comment Share on other sites More sharing options...
wizardstudioz Posted July 25, 2013 Share Posted July 25, 2013 i use to buy flash games and now buying HTML5 mobile browser games too for my regular channels whom i know.i give advance when i ask for implementing logos and API and rest of the payment after recieving games,its fair enough both sides. Quote Link to comment Share on other sites More sharing options...
Lazer Posted July 25, 2013 Share Posted July 25, 2013 Are you a freelancer? Not anymore. I freelanced for a couple of years doing software QA and web design/development before going back to work in the games industry. Quote Link to comment Share on other sites More sharing options...
joannesalfa Posted July 26, 2013 Share Posted July 26, 2013 Not anymore. I freelanced for a couple of years doing software QA and web design/development before going back to work in the games industry. Oh I see, sometimes I don't trust to work at big companies due to full-time limitations and travel required, I had a friend who used work at Activision, then he got fired for no reason it seems Activision could fire the employees in random. I work with Stacraft 2 artist who quit his job and wanting to have own games to deploy in the stores. I honestly believe keep developing and monetizing each games is more opportune than looking a new job. Quote Link to comment Share on other sites More sharing options...
Lazer Posted July 26, 2013 Share Posted July 26, 2013 Oh I see, sometimes I don't trust to work at big companies due to full-time limitations and travel required, I had a friend who used work at Activision, then he got fired for no reason it seems Activision could fire the employees in random. I work with Stacraft 2 artist who quit his job and wanting to have own games to deploy in the stores. I honestly believe keep developing and monetizing each games is more opportune than looking a new job. For some people it totally is. I hear just as many "horror stories" about indie developers struggling to make it on their own. It just depends on what you're looking for and what opportunities are right for you at whatever stage of your life you're in. For my situation working at a bigger studio is definitely the right thing to do. I like working on a larger project with a larger team while working on hobby stuff on the side; it lets me delve into the best of both worlds while helping to make games for a living and continuing to learn on both fronts, which is really all I ever wanted to do. Solidus 1 Quote Link to comment Share on other sites More sharing options...
sandy234 Posted July 26, 2013 Author Share Posted July 26, 2013 Send a reminder but still no reply Quote Link to comment Share on other sites More sharing options...
Lazer Posted July 26, 2013 Share Posted July 26, 2013 Send a reminder but still no reply How long ago did you send the reminder and how late is the payment? I know you said it's been 20 days, but if for example your payment terms are 7 days that means it's actually 13 days late as opposed to 20. Do you have any other method of contacting them (like phone)? And how long ago was your last contact with them (not just about payment, but any kind of contact). And also - do you have a signed contract outlining payment amounts, dates, etc, or was this a verbal agreement? Quote Link to comment Share on other sites More sharing options...
sandy234 Posted July 26, 2013 Author Share Posted July 26, 2013 Contract was signed scanned and send along with game and invoice on 3rd july which was last contact. I had set due date on invoice to 20 july. I had send reminder 3 days ago but no reply yet. Dont know maybe he on vacation or something Quote Link to comment Share on other sites More sharing options...
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