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Evil Bunnies


MonsieurPixel
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Hello !

 

This is my first attempt at making a game in full HTML5. It has been entirely written in Javascript, with the help of Pixi.js. The interface has been made with Mustache.js, so it's full HTML.

 

You can find it here :

http://www.evilbuniz.com/

 

Please try the level editor too as there are not many levels for now !

 

I'm not totally satisfied with the UX of the game : it would have been nice to be able to test a level from the editor but it was really more work and I already destroyed too much weekends doing that.

 

I would really like to know what you think. I've put much effort into this game to make a very powerful collision engine (levels really can be big).

 

This game has no commercial purpose. It was just for me a fine way to learn more about coding patterns. I hope it will also be fun for you !

 

Thank you for reading and hope you enjoy it.

 

 

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It's strange. I've noticed that sometimes without being able to do anything : the player scale is 1:1 and is not blurry to begin with, but it seems that depending on how the game launchs and renders, it is. Maybe because it is not rendered on integral pixels.

 

I'm using Pixi.js and WebGL. With Canvas the problem does not seem to appear, but some effects are deactivated so I've not kept that option.

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