MonsieurPixel Posted September 18, 2014 Share Posted September 18, 2014 Hello ! This is my first attempt at making a game in full HTML5. It has been entirely written in Javascript, with the help of Pixi.js. The interface has been made with Mustache.js, so it's full HTML. You can find it here :http://www.evilbuniz.com/ Please try the level editor too as there are not many levels for now ! I'm not totally satisfied with the UX of the game : it would have been nice to be able to test a level from the editor but it was really more work and I already destroyed too much weekends doing that. I would really like to know what you think. I've put much effort into this game to make a very powerful collision engine (levels really can be big). This game has no commercial purpose. It was just for me a fine way to learn more about coding patterns. I hope it will also be fun for you ! Thank you for reading and hope you enjoy it. Quote Link to comment Share on other sites More sharing options...
Smrdis Posted September 18, 2014 Share Posted September 18, 2014 Need to reduce the inertia. Quote Link to comment Share on other sites More sharing options...
MonsieurPixel Posted September 18, 2014 Author Share Posted September 18, 2014 Mid air or on ground ? Quote Link to comment Share on other sites More sharing options...
Funkyy Posted September 18, 2014 Share Posted September 18, 2014 Cool game, but imo menu and main screen is much lower quality than game making it not welcoming to click play button. Quote Link to comment Share on other sites More sharing options...
Penry Posted September 18, 2014 Share Posted September 18, 2014 Nice to see a full screen game from browser! - had a problem in firefox (windows) - that the replay button after i died didn't start the level again, but instead faded the dialog box so i could only see the background! Quote Link to comment Share on other sites More sharing options...
MonsieurPixel Posted September 18, 2014 Author Share Posted September 18, 2014 Penry => this was a server problem. The game was awaiting a response that never came My hosting is not that good I... And as for the menus, I've made everything in HTML/CSS with the help of Mustache. They might seem less beautiful than the game but it's easy to modify and tweak ! Quote Link to comment Share on other sites More sharing options...
MonsieurPixel Posted September 25, 2014 Author Share Posted September 25, 2014 Some updates to the UX Feel free to check again ! Quote Link to comment Share on other sites More sharing options...
chg Posted September 25, 2014 Share Posted September 25, 2014 Cool. Player sprite looks a bit blurry most of the time, have you thought of using a more detailed texture? Quote Link to comment Share on other sites More sharing options...
MonsieurPixel Posted September 26, 2014 Author Share Posted September 26, 2014 It's strange. I've noticed that sometimes without being able to do anything : the player scale is 1:1 and is not blurry to begin with, but it seems that depending on how the game launchs and renders, it is. Maybe because it is not rendered on integral pixels. I'm using Pixi.js and WebGL. With Canvas the problem does not seem to appear, but some effects are deactivated so I've not kept that option. Quote Link to comment Share on other sites More sharing options...
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