kali Posted September 14, 2014 Share Posted September 14, 2014 Hello everyone Just wanted to show you my newest game: Bubbles - Pop & Match (for mobile / tablet) The game is kind of a match 3/ arcade / zen game where you create and pop long chains of similar coloured bubbles to advance in stages and earn a highscore. You lose "energy" if your bubblechains overlap bubbles with a different colour. Give it a try and let me know what you think (be gentle ) http://www.papio.nu/games/bubbles I'm currently looking for sponsors or the likes for the game so if any one has an intrest in it send me a PM.. I might also end up wrapping it and putting it on google play and appstore but haven't really decided yet. Quote Link to comment Share on other sites More sharing options...
jurnsruns Posted September 16, 2014 Share Posted September 16, 2014 This is great. Will follow up via email. Quote Link to comment Share on other sites More sharing options...
Robske Posted September 20, 2014 Share Posted September 20, 2014 Before wrapping this up, make it (audio) visually stunning. There is a possibility to make this big. Some things that come to mind: - Add music- Add different types of bubbles- Add a time limit- When the player needs too much time to collect an extra bubble in the chain, burst them all and game over. Good luck! Quote Link to comment Share on other sites More sharing options...
city41 Posted September 21, 2014 Share Posted September 21, 2014 Neat game. It has a similar feel and tension as jezzball, which is a classic game. So that is good. I agree this has the potential to be big. Quote Link to comment Share on other sites More sharing options...
kali Posted September 22, 2014 Author Share Posted September 22, 2014 Thanks for the feedback Happy you like it. Music and bubble popping sounds are included now - I had a lot of problems getting the sound to work on the safari browser - Apparantly the offline caching of sounds made the game unable to load :/ @Robske you have some good suggestions, but i found that adding even more types of bubbles made the game extreemely difficult in the later stages so i decided against it.. I really wanted to make some sort of Boss-bubbel though .. mabye one that keeps changing colour or something like that. as for the time limits - i tried implementing somthing almost like your suggestion but it kinda of changed the play experience into something more hectic which I was trying to avoid.. but I'm thinking about making a new more hardcore survival play mode - which would play very much like your ideas. Quote Link to comment Share on other sites More sharing options...
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