n26 Posted September 12, 2014 Share Posted September 12, 2014 Hello, I've a 3D model of a stadium exported from Blender to .babylon. When opening the 3D model in babylon, the field texture is rendered really weird (see attached screenshot). When having a closer look, It looks like the weird parts are actually from other parts of apps displayed on my monitor (even outside of the browser). Any idea where this issue could come from? Help would be very appreciated! Thank youMarkus Quote Link to comment Share on other sites More sharing options...
davrous Posted September 12, 2014 Share Posted September 12, 2014 Hi, If you think it's some parts of other windows of your desktop, it's probably a driver issue. What GPU do you have? Are your drivers up to date?David Quote Link to comment Share on other sites More sharing options...
n26 Posted September 12, 2014 Author Share Posted September 12, 2014 I am on a Macbook Pro with a Intel HD Graphics 3000. I'll test get it tested on another device tomorrow. But a driver issue sounds possible, especially because its always displayed differently. ThanksMarkus Quote Link to comment Share on other sites More sharing options...
n26 Posted September 30, 2014 Author Share Posted September 30, 2014 I was able to solve the issue by reducing the texture's file size. Thanks for the help! Quote Link to comment Share on other sites More sharing options...
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