Phil Posted September 27, 2013 Share Posted September 27, 2013 The paid beta of PyxelEdit for pixel art & animations. Inkscape & Gimp for everything else. Quote Link to comment Share on other sites More sharing options...
kingsushi Posted October 19, 2013 Share Posted October 19, 2013 For me, Photoshop.I use it pretty much for everything, backgrounds, sprites etc. Lately I have been messing around in Cinema 4D for some basic 3Dsprites. Quote Link to comment Share on other sites More sharing options...
PAEz Posted October 19, 2013 Share Posted October 19, 2013 A free raster app worth having a look at is RW Paint....http://www.rw-designer.com/image-editor Its even got JS scripting....unfortunately its based on windows scripting which is slow but its rather useful and definately fun.....http://www.rw-designer.com/forum/2636 Quote Link to comment Share on other sites More sharing options...
thehorseman007 Posted October 24, 2013 Share Posted October 24, 2013 I use GIMP , just learning it and it is really a very good software. Quote Link to comment Share on other sites More sharing options...
Bronsoner Posted October 24, 2013 Share Posted October 24, 2013 Inkscape is my weapon of choice - layered, object-based vectors are so much better than raster art for games. Backgrounds on the other hand or extremly high polish stuff could be better handled by photoshop, but for me its just a support tool. Rudrabhoj Bhati 1 Quote Link to comment Share on other sites More sharing options...
Rudrabhoj Bhati Posted October 25, 2013 Share Posted October 25, 2013 I've recently started practicing drawing with pencil and paper. I was terrible at first but started to quickly improve and can now copy cartoon characters fairly acurately. Also I've noticed by drawing a lot and by copying others it's helping my own imagination to create things. I'm finding it easier to create an idea on paper, and then recreate it in inkscape.I am not great with anything related with real paper, but copying for learning others work in illustrator and inkscape helped a lot. Did anybody give a try to GIMP for background? Quote Link to comment Share on other sites More sharing options...
gbolt Posted November 9, 2013 Share Posted November 9, 2013 GIMP and Inkscape. Photoshop is very valid (and I know as I've used it a lot) but as I can do all I need to with GIMP (and I still haven't scraped the surface) it seems a bit overkill to be paying that much for Photoshop. In the future, probably, when I'll have more time and money to spend on it I will. Quote Link to comment Share on other sites More sharing options...
becap Posted November 20, 2013 Share Posted November 20, 2013 Hi fellas,If you seek pixel art editor then I can recommend GraphicsGale http://www.humanbalance.net/gale/us/In the old days it was great tool suitable for all aspects of pixel art creation. One of the great features is the Onion Skin mode when you work on animation frames and of course streamlie interface just for pixels. Don´t be scared from huge packages like Photoshop, because they can be used for pixel art too and very effectively! You just need to setup it right way. Quote Link to comment Share on other sites More sharing options...
arnuschky Posted November 23, 2013 Share Posted November 23, 2013 We're developing exclusively on Linux, so the big packages as Illustrator or Photoshop are out of the question. We therefore use mostly a combination of Gimp and Inkscape. And our illustrator draws the majority of the images on an iPad with some painting app. Quote Link to comment Share on other sites More sharing options...
gbolt Posted November 24, 2013 Share Posted November 24, 2013 It's not that Photoshop can't do it, it's just... overkill? Quote Link to comment Share on other sites More sharing options...
ResonantCraft Posted December 4, 2013 Share Posted December 4, 2013 Here, I work with photoshop, blender and spriter.Gimp (unfortunately) is far behind photoshop at the time in terms of productivity. With CC now, I get my assets trimed and exported cleanly as I'm working, and that's absolutely great ! However as far as 3d for games is concerned, blender is pretty flexible and efficient. Quote Link to comment Share on other sites More sharing options...
aladine Posted December 12, 2013 Share Posted December 12, 2013 i use photoshop for everything but am thinking abut trying Gimp and Inkscape, maybe give Hexels a try too.am far from being a good artist but ... (i made it for a 24hours jam) Quote Link to comment Share on other sites More sharing options...
Quality Posted December 14, 2013 Share Posted December 14, 2013 No doubt with this.... Inkscape! Quote Link to comment Share on other sites More sharing options...
Luminous Wizard Posted February 24, 2014 Share Posted February 24, 2014 Interesting tools, I'm thinking of doing my own spriting and animations now too, anybody had experience with Graphics Gale?or is GIMP or Inkscape better? Quote Link to comment Share on other sites More sharing options...
Victor Posted February 24, 2014 Share Posted February 24, 2014 Use the tool that gives you better work. Graphics Gale and Gimp are for Raster Graphics and Inkscape for Vectors. I tried to make my own graphics with GG, reading manuals, learning about pixel art techniques, etc... And I can't get anything. Pixel Art is a time consuming task and need a lot of skill. I love the Pixels, but I will need a year or two of learning to make decent artwork. Inkscape is my choice, after reading this: You can use Inkscape .... here is some tutorials http://2dgameartforprogrammers.blogspot.com/ Anyway, I use all of them, sometimes there are little tasks that I can do faster with Raster programs. Luminous Wizard 1 Quote Link to comment Share on other sites More sharing options...
Luminous Wizard Posted February 24, 2014 Share Posted February 24, 2014 Haha thank you Victor! That makes wondering a piece of cake. I'll see what I feel comfortable with. Quote Link to comment Share on other sites More sharing options...
snowkie Posted March 1, 2014 Share Posted March 1, 2014 I am using photoshop for raster 2d artwork, from doing inanimate graphics to animate one.. here's some example of what i've done for my upcoming html5 game AhmedElyamani and totor 2 Quote Link to comment Share on other sites More sharing options...
panovsky Posted March 20, 2014 Share Posted March 20, 2014 I'm use lightwave3d for creating and animation character & objects. Sometime I use AfterFX for little post-production and backgrounds make. Shoebox for spritesheet create. Quote Link to comment Share on other sites More sharing options...
tomtusk Posted March 28, 2014 Share Posted March 28, 2014 I used to use MS Paint, sticking to pixel art until last summer, I've been using Inkscape since I decided to no be an art dinosaur! Inkscape just feels really comfortable and simplistic when it comes to art, just easy. Quote Link to comment Share on other sites More sharing options...
lopesam Posted July 28, 2014 Share Posted July 28, 2014 I always use GIMP for everything , it's extremely powerful and relatively easy to learn. I would give some examples but I am not at my computer maybe I will post them later. Quote Link to comment Share on other sites More sharing options...
foxcode Posted July 29, 2014 Share Posted July 29, 2014 Most of the time I use GImp, but I have heard good things about inkscape for vector graphics. For 3D things I use blender. It is very powerful once you get used to the interface and completely free. Quote Link to comment Share on other sites More sharing options...
Cris91 Posted July 31, 2014 Share Posted July 31, 2014 Pencil/paper, Illustrator for Vector work and Photoshop for the rest. I have used a few times AutoCAD for drafting, although is not meant for that it's compatible with Illustrator and was usefull when I was doing isometric. Quote Link to comment Share on other sites More sharing options...
harrywatson Posted August 4, 2014 Share Posted August 4, 2014 Pencil and paper Quote Link to comment Share on other sites More sharing options...
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