TheHermit Posted August 5, 2013 Share Posted August 5, 2013 For stuff like character portraits, title screen, big images, etc I tend to use Krita then post-process in GIMP. Sometimes I'll use a photograph as an underlying guide or just something made in Blender to get the perspective and geometry right. I tend to work at either 2x or 4x the in-game resolution in order to get sharper lines in the final product. I've messed around with MyPaint as well, but it hasn't become a standard one for me yet. I've used GIMP for sprite art but I really don't feel that its a comfortable tool for it for some reason. Then again, it takes me three times as long to sprite as to do other kinds of art. Quote Link to comment Share on other sites More sharing options...
Evan Burchard Posted August 7, 2013 Author Share Posted August 7, 2013 Hm... No one has mentioned Sketch (mac only) yet for vectors. Rumor has it that it is taking over workflows for a lot of UX/designer type people who might be using Adobe Illustrator or Inkscape otherwise. Granted it's not free (it's under $50), but it seems pretty well loved. I'm still in the 15 day free trial, but I can definitely see myself buying it. Quote Link to comment Share on other sites More sharing options...
Raiyumi Posted August 8, 2013 Share Posted August 8, 2013 Really nice stuff, Rezoner! I exclusively use graphicsgale for pixelart, and Photoshop for everything else. MikeHart 1 Quote Link to comment Share on other sites More sharing options...
latch Posted August 9, 2013 Share Posted August 9, 2013 I use Blender, MSPaint, and GIMP. I prefer raster as none of my vector art has impressed me much. I'm not interested in realism and I love the obviously computer graphics look circa Lawnmower Man, Tron and the like. With the link in my signature you can see some of the stuff I produce. Not ground breaking or particularly skilled but it fits my goals and I like it!. Also my avatar. And here is a graphic I made for my first html5 game:I make movies for my own amusement with Blender also: Quote Link to comment Share on other sites More sharing options...
k0rs4r Posted August 20, 2013 Share Posted August 20, 2013 Aseprite + Gimp for pixelartThanks for the link, I didn't know about aseprite. It look great! I love Flash Professional and vector graphics. It's simple for drawing and animation.Paint.NET is enough good for editing sprites. Quote Link to comment Share on other sites More sharing options...
Funkyy Posted August 22, 2013 Share Posted August 22, 2013 I am vouching for Illustrator.Its learning curve is extremely long, but it is worth it.Spend 2 weeks learning it to be able to create game elements on your own,.Illustrator should not be used for art - its typical vector software. Quote Link to comment Share on other sites More sharing options...
Felipe Posted August 22, 2013 Share Posted August 22, 2013 I make a lot of pixel art. For that I use mostly photoshop, some times I use pixen too.Here you can see some videos of a sprite I made and a digital portrait. http://www.youtube.com/watch?v=2QMGep6kMQs http://www.youtube.com/watch?v=KEzAkgqOjOI When I do assets for flash or more vector style art I use flash or anime studio pro which is a great tool for animations. mrspeaker 1 Quote Link to comment Share on other sites More sharing options...
MikeHart Posted August 23, 2013 Share Posted August 23, 2013 Good job. These days it is Manga Studio 5 for me. The export to PNG has a slightly better quality over Inkscape which I have used before and sometimes still use.But MS5 is my favorite tool these days! http://michaelhartlef.carbonmade.com Quote Link to comment Share on other sites More sharing options...
Rudrabhoj Bhati Posted August 24, 2013 Share Posted August 24, 2013 Good job. These days it is Manga Studio 5 for me. The export to PNG has a slightly better quality over Inkscape which I have used before and sometimes still use.But MS5 is my favorite tool these days! http://michaelhartlef.carbonmade.comMS5 is cool, I would have used it if there was some Linux verion for it. Quote Link to comment Share on other sites More sharing options...
Kolba Posted August 25, 2013 Share Posted August 25, 2013 I use Grafx2 for pixelart, since it's based on the Amiga paint programs Deluxe Paint and Brilliance, and basically I'm an Amiga fanboy. Quote Link to comment Share on other sites More sharing options...
Nijek Posted September 1, 2013 Share Posted September 1, 2013 I use inkscape + gimp. Inkscape is extremely useful as I can make incredibly detailed images, then scale them down (if I have to) with no quality loss. Gimp is great for titles and backgrounds. For animation I've been using Synfig Studio, but I don't really like it. As soon as I can I will be purchasing Spine. Quote Link to comment Share on other sites More sharing options...
mrspeaker Posted September 2, 2013 Share Posted September 2, 2013 Hey ilovepixel - your "art" section is fucking excellent. So rare that you see awesome pixel artists actually drawing with some kind of vision or unique aesthetic (It kills me to see technically great game art that has no soul, or nothing to say). Your art stuff is dripping with imagery and feeling... but your games page seem seem a lot more simplistic and boring (relatively!). Are you working on your game masterpiece? Or... what? Great stuff though - I wish to subscribe to your newsletter! Quote Link to comment Share on other sites More sharing options...
Felipe Posted September 2, 2013 Share Posted September 2, 2013 Hey ilovepixel - your "art" section is fucking excellent. So rare that you see awesome pixel artists actually drawing with some kind of vision or unique aesthetic (It kills me to see technically great game art that has no soul, or nothing to say). Your art stuff is dripping with imagery and feeling... but your games page seem seem a lot more simplistic and boring (relatively!). Are you working on your game masterpiece? Or... what? Great stuff though - I wish to subscribe to your newsletter! Wow! thanks a lot for the compliment. I love doing art, it's my first love and I actually learned how to program just to expand that area. For me coding is just a new medium of creative expression.About my games. That's true, I tend to make a lot of prototypes and small games, never actually embarked on a really big project ( apart from some work games ), and I actually make a lot of simple games for agencies. I want to break that with the developing of 2 games I've been making, one I started recently and the other it's been on developing for about a couple of months. The first one is a better version of Nigo's Cave ( my js13kgames submission ). I want to add more depth to it, better mechanics and of course art that pops out. The second one is a game I've been developing with my girlfirend, who is a writer, which is more focused on the story and trying to understand how the mind of a schizophrenic. Both of this games made in pixel art. Thanks again Quote Link to comment Share on other sites More sharing options...
2Dcube Posted September 6, 2013 Share Posted September 6, 2013 I make my graphics in Flash and export as separate images... Quick and easy with vectors. Wish I was as good as some of you here! Quote Link to comment Share on other sites More sharing options...
Arrow_x86 Posted September 7, 2013 Share Posted September 7, 2013 You can use Inkscape .... here is some tutorials http://2dgameartforprogrammers.blogspot.com/ Victor 1 Quote Link to comment Share on other sites More sharing options...
Victor Posted September 21, 2013 Share Posted September 21, 2013 You can try Spriterhttp://www.brashmonkey.com/spriter.htm It's similar to spine, but it was created earlier. The Spine guys program it because Spriter was like a year at alpha status and it seems like a never ending project. Kallissien 1 Quote Link to comment Share on other sites More sharing options...
Phoenix Labs Posted September 23, 2013 Share Posted September 23, 2013 Arrow_x86 you beat me to it His tutorials are excellent I would definitely recommend checking them out if you want to learn vector art 2Dcube Are you the same 2dcube who made "they need to be fed" I love that game so much Quote Link to comment Share on other sites More sharing options...
Victor Posted September 23, 2013 Share Posted September 23, 2013 You can use Inkscape .... here is some tutorials http://2dgameartforprogrammers.blogspot.com/ Arrow_x86 you beat me to it His tutorials are excellent I would definitely recommend checking them out if you want to learn vector art I agree. I have reading for the next weeks.Thanks. Quote Link to comment Share on other sites More sharing options...
Vidsneezes Posted September 23, 2013 Share Posted September 23, 2013 Any suggestions for 2d animation specific tools? Quote Link to comment Share on other sites More sharing options...
Phoenix Labs Posted September 23, 2013 Share Posted September 23, 2013 spriter for pixel art or vector art, you have to turn the vector art into bitmaps though[free] spine for pixel art and vector art[$99] anime studio is probably the best for vector art, but it's very expensive [$299.99] or [$49.99] for debut version If your starting out I'd go for spriter as it works well and is constantly being updated with new things Quote Link to comment Share on other sites More sharing options...
MikeHart Posted September 24, 2013 Share Posted September 24, 2013 Right now Smith micro has a throwout sale for older versions. Manga Studio 4 and Anime Studio 8 go out for 29.99 USD in September. Quote Link to comment Share on other sites More sharing options...
anttj Posted September 25, 2013 Share Posted September 25, 2013 Mostly using inkscape to make my characters, Photoshop for backgrounds etc. and anime studio for animations Quote Link to comment Share on other sites More sharing options...
PAEz Posted September 25, 2013 Share Posted September 25, 2013 You can use Inkscape .... here is some tutorials http://2dgameartforprogrammers.blogspot.com/ Cant believe how many times Ive looked for Inkscape tutorials and Ive never seen that.Thanks HEAPS Arrow_x86, those tutorials almost make me think I could do that stuff Quote Link to comment Share on other sites More sharing options...
Dream Of Sleeping Posted September 25, 2013 Share Posted September 25, 2013 I've recently started practicing drawing with pencil and paper. I was terrible at first but started to quickly improve and can now copy cartoon characters fairly acurately. Also I've noticed by drawing a lot and by copying others it's helping my own imagination to create things. I'm finding it easier to create an idea on paper, and then recreate it in inkscape. MikeHart and Rudrabhoj Bhati 2 Quote Link to comment Share on other sites More sharing options...
Dream Of Sleeping Posted September 25, 2013 Share Posted September 25, 2013 And an excellent tutorial on how to draw cartoon faces can be found at http://vector.tutsplus.com/tutorials/cartoon-fundamentals-how-to-draw-a-cartoon-face-correctly/ Quote Link to comment Share on other sites More sharing options...
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