Ardale Posted July 13, 2013 Share Posted July 13, 2013 First of all sorry for my english!I'm new to HTML5 development and I experimented with Game Maker Studio + HTML5. After about two months the result is my first HTML5 game :Break Laser Description:Break Laser is an action puzzle game that require speed of finger and mental alertness. You play as a spaceship surrounded by mortal lasers. Your goal is to survive by destroying all lasers. But there is one rule: you can destroy (and pass through) the laser by hitting it perpendicular with your spaceship,otherwise you will crash. Destroy all lasers and reach the exit in arcade mode, or destroy as many lasers as you can in survival mode. Try to beat this hard puzzle game! The game is optimized for mobile device, but I could not test it on several devices.I'd love to know what you think about, and if there is any bugs or problems with some devices. Thank you all! -->Play Break Laser on marketJS<-- borex 1 Quote Link to comment Share on other sites More sharing options...
Ryguy Posted July 13, 2013 Share Posted July 13, 2013 Impressive! This is both elegant in gameplay and design. I appreciated the level of skill required. Usually puzzle games are sadly oversimplified. It worked really well on my iPad, especially in full screen. Quote Link to comment Share on other sites More sharing options...
Ardale Posted July 14, 2013 Author Share Posted July 14, 2013 Thanks Ryguy! You're one of the few people who appreciated the difficult level. Quote Link to comment Share on other sites More sharing options...
Dream Of Sleeping Posted July 17, 2013 Share Posted July 17, 2013 I really like it. And I also like the difficultly level. It's hard but easy to know what you have to do, so I keep trying. The thing that put me off playing the other day was the size of the screen. It's really small. I think a good enhancement would be if you start the level with a score, and every time you turn that score goes down. So completing the level with fewer turns gets highter scores. Also why are those little collectable square things there if you can get to the next level without them? I think you should have to collect those too. Quote Link to comment Share on other sites More sharing options...
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