rajeev90km Posted August 30, 2014 Share Posted August 30, 2014 Hi, I have a phaser game and i'm using cocoon js to port it to android and IOS. unfortunately in IOS, since I am loading many images, it leads to a memory low warning and the app crashes. How do i delete the textures from the memory? Is there any way to clear the memory? I have tried cache.removeImage, cache.destroy and textureImage.destroy but doesnt seem to help much. Any help would be greatly appreciated. Thanks Link to comment Share on other sites More sharing options...
kidos Posted August 30, 2014 Share Posted August 30, 2014 can you post a little bit from your code (Including the destroy code) ? Link to comment Share on other sites More sharing options...
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