rschmitty Posted August 26, 2014 Share Posted August 26, 2014 Hello, I'm wanting to create a jigsaw puzzle game and I'm trying to think of the best way to layout the ground work. I was thinking of having 2 canvases, the canvas A holds the image, and canvas B holds all of the controls. On canvas A you can pan and zoom the image around the screenOn canvas B you have a bunch of polygons with a transform tool to adjust the shapes. The transform tool controls should always be the same size so that is why I have this on its own layer -- the image can be scaled in or out but the controls will always be say 6px X 6px Finally I want canvas A to strech with the browser, so if you mazimise it uses the full width. Does this sound like a good direction to start with? Quote Link to comment Share on other sites More sharing options...
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