Iblotn Posted August 25, 2014 Share Posted August 25, 2014 hello guys i'm newbie in phaser framework so i have questiion to finish a game my game is the same with ninja fruit but i have a problem with the animation when the players cut the object in the game for example fruit i do it when the player touch the object it kill but me i like to add some animation like those in ninja fruit when you touch the fruit he show knife but the fruit and then divided them into parts of the place of the cut (lump it)me i create the game the some of this http://examples.phaser.io/_site/view_full.html?d=particles&f=collision.js&t=collisionand i add when the player touch any fruit the fruit will kill and be invisible but i like to add animation like ninja fruit i Explained it in the top so help me , and thanks Link to comment Share on other sites More sharing options...
Iblotn Posted August 26, 2014 Author Share Posted August 26, 2014 no one have a solution ؟؟؟؟ Link to comment Share on other sites More sharing options...
lewster32 Posted August 26, 2014 Share Posted August 26, 2014 This isn't an easy question to answer, since it's not a simple mechanic. I think a basic way to approach this would be to have at least three sprites - the full fruit, and then two halves of the fruit. When the fruit is killed, it instantly spawns the two halves and sends them in random and somewhat opposed directions. Don't try to think of it as splitting a sprite in half, as this is generally not how games work. Link to comment Share on other sites More sharing options...
eguneys Posted August 26, 2014 Share Posted August 26, 2014 Yes, as lewster32 said, have a two halves of the fruit sprite, and for animation rotate the halves by tweening their angle property.game.add.tween(fruitFirstHalf).to({angle:180}, 500);game.add.tween(fruitSecondHalf).to({angle: -180}, 500);Also tweak the x,y values too for a more realistic effect as you like. Link to comment Share on other sites More sharing options...
Recommended Posts