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A Dart port of Phaser


playif
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Hi,

This is my first post on this forum, please correct me if I made any mistake.
 
I have developed a Dart port of Phaser. 
 
I know that there is a official TypeScript definition for Phaser, but still no port for Dart-lang.
 
Currently, almost all features are implemented (except P2 and ninja physics).
 
And some examples selected from official website were also included to test my Dart port of Phaser.
 
I tried my best to keep the consistent API to minimal effort of transferring JS code to Dart (you can see that in examples).
 
I would love to see anyone trying my play_phaser  game engine, and please give me your feedback.
 
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