mariogarranz Posted August 19, 2014 Share Posted August 19, 2014 I'm thinking of creating a game where I would need some sort of online storage to save players progress. Local storage is not an option because persistance is very important and I don't want to rely on the player entering the game from the same device every time. I have seen some games portals offer persistance inside their API's, so I was wondering if you guys know of any good solution for this, or if I should just go and build and host my own database, which is something that I'd rather not spend time and money into, at least for now. Quote Link to comment Share on other sites More sharing options...
d13 Posted August 19, 2014 Share Posted August 19, 2014 Have you looked at Parse: https://parse.com ...or Firebase? https://www.firebase.com Quote Link to comment Share on other sites More sharing options...
mariogarranz Posted August 20, 2014 Author Share Posted August 20, 2014 I didn't know these, but they sound very interesting! Thanks for the information Quote Link to comment Share on other sites More sharing options...
IvanK Posted August 24, 2014 Share Posted August 24, 2014 If you are looking for a free solution, let me recommend you clay.io - http://clay.io/docs/dataBy the way, your app, which runs at client, should be able to distinguish between clients and load the correct data for that client. So you must have some kind of login with password (your own system, or using OpenID, OAuth etc.) Clay.io already provides such system. Quote Link to comment Share on other sites More sharing options...
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