Jump to content

P2 - can I globally disable physics, collisions for P2 sprite?


streamer
 Share

Recommended Posts

Hi,

I just creating pinball game with Phaser... I'm using P2 physics.

 

I have one sprite BALL:

 this.ball = game.add.sprite(x, y, 'ball'); game.physics.p2.enable(this.ball, false); this.ball.body.setCircle(10); this.ball.body.fixedRotation = true;

But in one case I need to make this ball to ignore collisions with all elements... (ball should to pass through other sprites without collisions)

I just need to turn off gravity, collision and then randomly move ball to different place and then turn gravity/collisions ON. 

I'm trying to create ball movement in rails above other elements.

 

94635.jpg

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...