testure Posted August 6, 2014 Share Posted August 6, 2014 I'm working on a soft particle shader, which of course needs a depth texture for the scene. Is there any way to generate that easily with babylon so it can be passed as a texture to a shader? Quote Link to comment Share on other sites More sharing options...
reddozen Posted August 6, 2014 Share Posted August 6, 2014 sounds familiar... lol http://www.html5gamedevs.com/topic/8332-render-to-texture/ Quote Link to comment Share on other sites More sharing options...
testure Posted August 6, 2014 Author Share Posted August 6, 2014 hrm.. interesting. I'll have to give that a shot. Thanks! Quote Link to comment Share on other sites More sharing options...
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