MichaelD Posted August 6, 2014 Share Posted August 6, 2014 Hello, I was wondering how can I immediately stop a tween from keep updating once the associated object is killed or removed. Is there an official way to do this? I know I could keep a reference of the tween in an array or variable but I have over 20 tweens simultaneously updating and I wouldn't want to keep iterating an array just to find one tween in order to stop it. Thanks! Link to comment Share on other sites More sharing options...
eguneys Posted August 6, 2014 Share Posted August 6, 2014 Keep the tween inside the killed object as an instance stop the tween when you kill the object. MichaelD 1 Link to comment Share on other sites More sharing options...
MichaelD Posted August 6, 2014 Author Share Posted August 6, 2014 Wow... such a simple solution. Thanks, I really should stop over-thinking... Link to comment Share on other sites More sharing options...
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