flash1293 Posted February 25, 2013 Share Posted February 25, 2013 Hello,I'm searching for a free hoster of a small HTML 5 game with node.js backend. Websockets support is required for the multiplayer part. I already checked out Nodester and it seems pretty cool, but I was wondering whether there are any alternatives.Greetings Quote Link to comment Share on other sites More sharing options...
gin5eng Posted February 25, 2013 Share Posted February 25, 2013 The only one of these PaaS providers that I've sort of used is Heroku. They all have a free pricing option(s).https://www.dotcloud.com/ http://www.heroku.com/ https://www.appfog.com/ Quote Link to comment Share on other sites More sharing options...
flash1293 Posted February 26, 2013 Author Share Posted February 26, 2013 Thank you for your suggestions. Heroku does not support Websockets, as far as I know, and appfog only via nodester. But I will definitely try out dotcloud. Would you recommend an own root server instead of a PaaS provider? Quote Link to comment Share on other sites More sharing options...
yhoyhoj Posted February 26, 2013 Share Posted February 26, 2013 I checked outcloud and I saw the pricing. That's absolutley exorbitant.I would pay $69/Month for a "NodeJS stack" with 512Mo RAM. Is there a major difference with a classic VPS which explains the price ?I mean, for the same or a slightly higher price, I can get a VPS with 8Go RAM. Quote Link to comment Share on other sites More sharing options...
gin5eng Posted February 26, 2013 Share Posted February 26, 2013 @flash1293Heroku does support nodejshttps://devcenter.heroku.com/categories/nodejs @yhoyhojThat's an excellent question. It does seem a little pricey after reading their pricing FAQhttps://www.dotcloud.com/pricingfaq.html#anchor8 Most of the time the reason is due to the infrastructure that's required for cloud hosting. If you say you want 512mb of ram, they have to make sure that all the other nodes that your site could run or fallback on are also capable of having that much ram free. This also takes value away from their other customers and available nodes; this is what your paying for. Now with VPS, so you don't have to pay for the overhead (other servers on the cloud - there is no cloud). If you want stability, ability to scale, and you're not sure how much traffic you could have, you should utilize cloud hosting. If you want predictable billing and have a preconceived idea of how big your app could be and how much traffic it could have, go with VPS. It's up to you and your app requirements really. Quote Link to comment Share on other sites More sharing options...
flash1293 Posted February 26, 2013 Author Share Posted February 26, 2013 @gin5eng it may support nice but it doesn't support Websockets.Heroku does not support Websockets, as far as I know,Socket.io is available but only via xhr polling. Quote Link to comment Share on other sites More sharing options...
gin5eng Posted February 27, 2013 Share Posted February 27, 2013 Socket.io is available but only via xhr polling. Yikes, didn't see that detail, that sucks... Quote Link to comment Share on other sites More sharing options...
Dids Posted April 5, 2013 Share Posted April 5, 2013 I've been using Appfog for a while now and have to say that even their free plan is great for socket.io/nodejs/websockets, as well as a lot of other things. Quote Link to comment Share on other sites More sharing options...
Quetzacotl Posted April 6, 2013 Share Posted April 6, 2013 Do you know any with Python Twisted support? Quote Link to comment Share on other sites More sharing options...
Chris Posted April 6, 2013 Share Posted April 6, 2013 I've tried appfog today with an application we are currently developing in-house and was blown away how easy the deployment worked. I will definitely take a closer look to that service in the future, thanks Dids! Quote Link to comment Share on other sites More sharing options...
BenfLodge Posted April 10, 2013 Share Posted April 10, 2013 Appfrog has the best interface I have found so far and the documentation is really good.However I don’t think it supports websockets yet. If you find out that they work please let me know, maybe I’m doing something wrong. Quote Link to comment Share on other sites More sharing options...
flash1293 Posted April 10, 2013 Author Share Posted April 10, 2013 @BenfLodge same here... xhr-polling is not acceptable for realtime-gaming Quote Link to comment Share on other sites More sharing options...
Autarc Posted April 10, 2013 Share Posted April 10, 2013 Depending on your motivation/purpose of the project - you could apply for a free tier on Nodejitsu (if its just for fun and open source) Quote Link to comment Share on other sites More sharing options...
flash1293 Posted April 10, 2013 Author Share Posted April 10, 2013 Great advice, thank you I'll check it out Quote Link to comment Share on other sites More sharing options...
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