ricesteam Posted August 1, 2014 Share Posted August 1, 2014 I'm new to phaser. I can't find much documentation on "make" and the word "make" is such a generic term to search that I couldn't find anything useful. So what are the differences between the two? If I use game.make.sprite() to make a sprite, how do I later add it to the game so it renders on screen? Thanks! Link to comment Share on other sites More sharing options...
eguneys Posted August 2, 2014 Share Posted August 2, 2014 http://www.html5gamedevs.com/topic/7655-extended-sprite-or-sprites-into-a-group/?p=45781 Link to comment Share on other sites More sharing options...
codevinsky Posted August 2, 2014 Share Posted August 2, 2014 Make creates the game object. Add makes the object and then adds it to the world. to add a made item:var sprite = game.make.sprite(0,0,'');game.add.existing(sprite); Massemassimo 1 Link to comment Share on other sites More sharing options...
jvinhit Posted September 15, 2015 Share Posted September 15, 2015 ex!!! vs sprite : make create an object after addChild. alive sprite dependent with parent sprite. Link to comment Share on other sites More sharing options...
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