Mr_Cutia Posted September 5, 2013 Share Posted September 5, 2013 Well. then it's not a good idea to use for end customers... Quote Link to comment Share on other sites More sharing options...
Mat Groves Posted September 5, 2013 Author Share Posted September 5, 2013 Hi Mr_Cutia, Seems like the webGL Renderer is having issues with your mask. This is most likely not your fault (especially if its working in ie10). Its on my to do list but webGL masking has a few edge case issues when multiple masks are used at once. Hopefully not a show stopper for you? Sorry about that :/ Quote Link to comment Share on other sites More sharing options...
Mr_Cutia Posted September 5, 2013 Share Posted September 5, 2013 Hi Mr_Cutia, Seems like the webGL Renderer is having issues with your mask. This is most likely not your fault (especially if its working in ie10). Its on my to do list but webGL masking has a few edge case issues when multiple masks are used at once. Hopefully not a show stopper for you? Sorry about that :/ This is not a stopper to my... I'll use PIXI.CanvasRenderer.How I'm using Pixi in my company site, it must work to lay people who do not know how updating the vga drive ... sorry for my poor English, may not have expressed myself right. Quote Link to comment Share on other sites More sharing options...
kid_karma Posted November 6, 2014 Share Posted November 6, 2014 Thats a good point! at the moment masking has no impact on the interactivity of objects it only deals with it in a visual sense. Even if items are masked they are still be clicked on. I will make sure to add this to my todo list though.Hey guys, I noticed this comment from last year, that masking has no affect on interactive objects. Well I just tried clicking a masked object using PIXI version 2.0, and the issue still has not been resolved. Was this forgotten, or are we still waiting for someone to address it? Any workarounds available?? Quote Link to comment Share on other sites More sharing options...
klg Posted February 18, 2015 Share Posted February 18, 2015 Hey guys, I noticed this comment from last year, that masking has no affect on interactive objects. Well I just tried clicking a masked object using PIXI version 2.0, and the issue still has not been resolved. Was this forgotten, or are we still waiting for someone to address it? Any workarounds available?? Hi kid_karma, were you able to find a solution or any workaround for this issue. I am also working on a game where I need to mask interactive objects. Thanks. Quote Link to comment Share on other sites More sharing options...
achexi Posted February 19, 2015 Share Posted February 19, 2015 Hi kid_karma, were you able to find a solution or any workaround for this issue. I am also working on a game where I need to mask interactive objects. Thanks.I had this issue before, the workaround I used was to simply do a check to see if the part of the interactive object you click on is within the masks bounds. Quote Link to comment Share on other sites More sharing options...
klg Posted February 25, 2015 Share Posted February 25, 2015 I had this issue before, the workaround I used was to simply do a check to see if the part of the interactive object you click on is within the masks bounds. Yup that's exactly what I did. Thanks for the reply achexi. Quote Link to comment Share on other sites More sharing options...
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