leolistens Posted July 29, 2014 Share Posted July 29, 2014 Hi there! I've been working on some small html5 games projects for mobile. I used Game Maker to develop them. I've been testing them on different platforms and browsers and, besides scaling problems, I have noticed the sound performance is quite erratic... it works fine in some cases, but works partially or not at all depending on the platform and/or browser. Is this a problem related to Game Maker or the HTML5 technology? Thanks, Leo Quote Link to comment Share on other sites More sharing options...
WhiteSoul Posted July 30, 2014 Share Posted July 30, 2014 Well as I know (not much) sound works fine with HTML5, but you can try to add more sound formats (wav, mp3, ogg...) so maybe that will fix your problem because the different compatibilities between web browsers. I hope that you can fix your problem. Regards, Daniel. Quote Link to comment Share on other sites More sharing options...
leolistens Posted July 30, 2014 Author Share Posted July 30, 2014 Thanks. Game Maker supports mp3 and ogg I guess. I will research further about sounds in html5 and report back. Leo Quote Link to comment Share on other sites More sharing options...
WhiteSoul Posted July 30, 2014 Share Posted July 30, 2014 You're welcome. Quote Link to comment Share on other sites More sharing options...
Seanw265 Posted July 31, 2014 Share Posted July 31, 2014 I thought I remembered something about web technologies responding better to ogg files than mp3 so i would try to stick to that format. Might wanna fact check me on that though. Good luck! Quote Link to comment Share on other sites More sharing options...
-AAG- Posted July 31, 2014 Share Posted July 31, 2014 See the later comments on this topic for a "solution":http://www.html5gamedevs.com/topic/4913-gmstudio-beware-update-131307/ The version of GM studio that you are using is what makes all the difference. Quote Link to comment Share on other sites More sharing options...
leolistens Posted July 31, 2014 Author Share Posted July 31, 2014 Thanks again!Personally I had problems with the different desktop browsers. They say it is solved with GMS ver. 1.2.1279 and GMS early access.Also, there seems to be with Safari. According to some user in the gmc forums: " (Apple people) They don't allow programmatic playback of audio to be played through the web browser on their mobile devices. They do allow sound, but typically it must be initiated by the user, like if the user pressed a button. No audio data is instantiated until a user permits it." Apparently that's also solved with "GMS early access".I'll update my software and try again. Quote Link to comment Share on other sites More sharing options...
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