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Saving tilemap data to database


TheRegge
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I am making a relatively simple game using Phaser.Tilemap... I need to save the tilemap data to a sql database. Any idea how to go about that? I am aware of localstorage, but I need a permanent data save that can be share across sessions and users... Also, when I try to use:

myTileMapName.dump();

also,I get hundreds of '.' characters printed to the console... nothing else... I am confused. 

Any help very appreciated.

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