monoloco Posted July 29, 2014 Share Posted July 29, 2014 Hi there, I'm trying to make some kind of a worm bit on my map, the problem is that the map is not a tile map, it's a sprite and has p2 physics on it so that I can use it as a sensor. I've been trying to make a bitmapData onto which I copy a circle of the background and overlap it to the map, but it does not work. Any idea is much appreciated. Link to comment Share on other sites More sharing options...
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