Temechon Posted July 27, 2014 Share Posted July 27, 2014 Hi everyone ! I have a small gift for you Here is a small gradient shader : http://www.babylonjs.com/cyos/#LFNPGAnd here is the application of this gradient shader on a skybox : http://www.babylonjs.com/playground/#1G2LLJUpdate the colors as you wish. It may be useful for some of you. Cheers ! Dad72 and ti0 1 1 Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 27, 2014 Share Posted July 27, 2014 Ah yes super cool. You can use a sphere also? I think that it'll be perfect on my project. Thank you Temechon for your sharing. Quote Link to comment Share on other sites More sharing options...
Temechon Posted July 27, 2014 Author Share Posted July 27, 2014 For some reason, backfaceculling does not work with sphere... So no, unfortunately. You're welcome Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 27, 2014 Share Posted July 27, 2014 Yet, look at this link, I put a sphere. http://www.babylonjs.com/playground/#1G2LLJ#1 And I think that to make a transition between the day => night it'll be much better. You could not add do this in your example, you thanks in advance? Quote Link to comment Share on other sites More sharing options...
Temechon Posted July 27, 2014 Author Share Posted July 27, 2014 Ok, I'm bad :/ I tested with a sphere but the shader were not displayed. Maybe older version of babylon. Nevermind. Cool, we just created skydomes \o/However, I didn't get your last sentence... Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 27, 2014 Share Posted July 27, 2014 C’est mon anglais qui est mauvais, ou mon traducteur . Je disait que c'est bien ce système pour crée une transition entre le jour et la nuit. et je voulais savoir si tu pouvais ajouter cette transition dans ton exemple. Je voudrais apprendre de ta méthode pour le faire.. En te remerciant d'avance. Quote Link to comment Share on other sites More sharing options...
Temechon Posted July 27, 2014 Author Share Posted July 27, 2014 Ok, I will think about it and make a tuto when it's done. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 27, 2014 Share Posted July 27, 2014 Thanks Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 27, 2014 Share Posted July 27, 2014 I wanted to add volumetric cloud in the sky using the demo of vertexdata, but if one does not cloud high density, the result is bad. your sky is awesome, but it lacks some of the volumetric clouds. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 27, 2014 Share Posted July 27, 2014 I add my small contribution by adding clouds vomuletric. The result is rather successful I find. It remains that to do a day/night transition and it is perfect. http://www.babylonjs.com/playground/#1G2LLJ#4 Temechon and ti0 2 Quote Link to comment Share on other sites More sharing options...
Temechon Posted August 4, 2014 Author Share Posted August 4, 2014 Hey dude, I'll just leave this here... You MAY like this http://www.babylonjs.com/playground/#9VC8L Dad72 and ti0 1 1 Quote Link to comment Share on other sites More sharing options...
Dad72 Posted August 4, 2014 Share Posted August 4, 2014 Thanks Temechon Quote Link to comment Share on other sites More sharing options...
Dad72 Posted September 12, 2014 Share Posted September 12, 2014 I just realized that when you activate the fog with this shader for the sky, it does not work. how can we add to this the fog shader. May be you would have an idea Temechon ?This would do a complete very sky if he could manage the fog. Thanks Quote Link to comment Share on other sites More sharing options...
Wingnut Posted September 14, 2014 Share Posted September 14, 2014 Nice work, you guys! This is cooooool! Quote Link to comment Share on other sites More sharing options...
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