Dad72 Posted July 24, 2014 Share Posted July 24, 2014 Hi, In the wiki it is explain how water (which is very nice). but it lacks one last detail to be able to see objects under water when one is above water. How is it possible Deltakosh, please? http://blogs.msdn.com/b/eternalcoding/archive/2013/08/06/babylon-js-creating-a-convincing-world-for-your-game-with-custom-shaders-height-maps-and-skyboxes.aspx Thanks in advance Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 25, 2014 Share Posted July 25, 2014 Just add your objects in the renderList of the refractiontexture like I did with the ground Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 25, 2014 Author Share Posted July 25, 2014 Ak ok, I see. thanks DK Quote Link to comment Share on other sites More sharing options...
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