Dad72 Posted July 19, 2014 Share Posted July 19, 2014 Hello, I try to merge the material standard (shader defaut.fx) changes to the (shader ground.fx) groundMaterial of WORLDMONGER and I change to what is the light I have my ground which became all black. I have to copy paste by merging the material standard with the groundMaterial of WORLDMONGER. Here is the link to WorlMonger with the result that I have: http://www.castorengine.com/babylon/WorldMonger/ I do not know why my terrain is black with changing light in the shader and groundMaterial.js thanks for the help. I have been looking for 3 day without result. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 19, 2014 Author Share Posted July 19, 2014 Anyone has idea? arf, I will, I believe having seeks all alone in this world of the shaders that I don't understand. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 20, 2014 Author Share Posted July 20, 2014 Problem solved. I have all over again from zero. Quote Link to comment Share on other sites More sharing options...
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