jamesaustin Posted July 14, 2014 Share Posted July 14, 2014 At Turbulenz we've worked on a collaborative project with a production company in Japan called Production I.G and Microsoft's IE team. Production I.G. are probably most famous for the Ghost in the Shell series. Their latest TV anime series is called "Gargantia on the Verdurous Planet", and Microsoft approached us to create a WebGL powered mini game with them. The result is "Gargantia: Sky Courier". A mixture of storytelling linked to the series and a realtime arcade flying game.The game is available to try at: http://fly.gargantia.jp/. Microsoft's announcement is here. An article describing some of the more bespoke rendering techniques used in the game is here. The article is also available in Japanese. The source code for the game and game editor are also available in github repo and available under the MIT license. The game and editor depend upon the Turbulenz Engine.If you take a look at the source code hopefully it will give you some tips about how we build larger scale JavaScript games. Happy Hacking. Quote Link to comment Share on other sites More sharing options...
BdR Posted July 14, 2014 Share Posted July 14, 2014 Wow the 3D part of the game looks insanely good for a browser game.. But is there any way to skip the dialog at the beginning? It is so long I just wanted to skip it to get to the good part. Quote Link to comment Share on other sites More sharing options...
turnA Posted July 15, 2014 Share Posted July 15, 2014 See the article the other day. I can only say, awesome job!! Quote Link to comment Share on other sites More sharing options...
xfry Posted July 17, 2014 Share Posted July 17, 2014 Guau! excelente, this is awesome! Maybe you want to create a conversation thread forum about Turbulenz to know more about that engine. Quote Link to comment Share on other sites More sharing options...
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