enot Posted July 14, 2014 Share Posted July 14, 2014 Ring racer tiny mobile "game" (60 fps on Nexus 10, ~15 kb, in public domain)http://www.ibiblio.org/e-notes/Splines/terra/racer.htmin procedural fractal terrainhttp://www.ibiblio.org/e-notes/Splines/terra/diam.htm Quote Link to comment Share on other sites More sharing options...
enot Posted July 28, 2014 Author Share Posted July 28, 2014 "Water racing" a 3D mobile WebGL demo athttp://www.ibiblio.org/e-notes/Splines/terra/water.htm"Top view" mode is added. Quote Link to comment Share on other sites More sharing options...
BdR Posted July 29, 2014 Share Posted July 29, 2014 Wow, it looks nice and the draw distance in that Ring racer game is impressive. The controls in the racing games are a bit clunky though. Maybe you should check out how Dino Hunt 2 did it, that game has pretty smooth mouse controls. Quote Link to comment Share on other sites More sharing options...
enot Posted July 31, 2014 Author Share Posted July 31, 2014 I'll try in a week.I was focussed on mobile orientation sensor controls mainly.It is difficult to turn it on in Firefox on my Nexus 10.Chrome is much more stable.As for ring, it is not difficult to use 2048x2048 point terrain(i.e. 4x4 times larger). Quote Link to comment Share on other sites More sharing options...
cheesepencil Posted July 31, 2014 Share Posted July 31, 2014 I can only go forward a couple yards in the water version or the first link and then the craft won't go forward anymore. Doesn't matter if I use keyboard or mouse. It feels like it thinks I'm touching a wall but I'm sure I'm not (and I can't move anyway, so it's not like I can get away from the wall if I tried). Quote Link to comment Share on other sites More sharing options...
enot Posted August 3, 2014 Author Share Posted August 3, 2014 May be it is an under water stone (only one point Go backward (e.g. by mouse) and try another way. Quote Link to comment Share on other sites More sharing options...
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