maxmax Posted July 13, 2014 Share Posted July 13, 2014 Hi everybody, SInce the update Phaser v2.0.6, the event outFrame or upFrame of buttons doesn't work : my_button = game.add.button(x, y, 'sprite_example', function_example, this, 1, 0, 1, 0);This worked before, and now the buttons are freezing after an overFrame or downFrame on position 1. Thanks for your help Link to comment Share on other sites More sharing options...
maxmax Posted July 20, 2014 Author Share Posted July 20, 2014 Nobody ? I search but buttons still doesn't work. Link to comment Share on other sites More sharing options...
lewster32 Posted July 20, 2014 Share Posted July 20, 2014 This may have been fixed in 2.0.7, try that version and if it's still broken you may need to raise an issue on Github. Link to comment Share on other sites More sharing options...
Heppell08 Posted July 20, 2014 Share Posted July 20, 2014 After updating to 2.0.7 today my buttons work fine with the events.add.onInputOver and onInputOut code. Link to comment Share on other sites More sharing options...
maxmax Posted July 22, 2014 Author Share Posted July 22, 2014 Yes it's work now with 2.0.7 thanks you Link to comment Share on other sites More sharing options...
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