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CreateGroundFromHeightMap and getHeightAtCoordinates


destroyer
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Hi,

 

I created a ground using:

 

var ground = BABYLON.Mesh.CreateGroundFromHeightMap("", "textures/heightmap.png", 1000, 1000, 250, 0, 10, scene, false);

 

And created my player, which is a Box/Cube:

 

var player = BABYLON.Mesh.CreateBox("Box", 1.0, scene);

 

Now, I want to detect the collision between them.

 

However, when I call this function: 

 

ground.getHeightAtCoordinates(player.position.x, player.position.z);

 

I receive this error:

 

Uncaught TypeError: Cannot read property 'boundingBox' of undefined

 

Could somebody help me to solve this issue?

 

Thanks.

 

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