nuvorm Posted July 6, 2014 Share Posted July 6, 2014 I am currently trying to get mouseevents working on a sprite with a graphic as a child. Is this even possible? It does not seem to work. basically doing this var sprite=new Phaser.Sprite(this.game,0,0); sprite.inputEnabled = true; sprite.input.useHandCursor = true var ptn=new Phaser.Graphics(this.game, 0,0); this.addChild(sprite); sprite.addChild(ptn); sprite.x=320 sprite.y=240 ptn.lineStyle(4, 0x0000FF, 1); ptn.moveTo(0,0); ptn.lineTo(800,-800); sprite.events.onInputDown.add(this._onMouseDown, this); the sprite is only clickable for a square of 100px x 100px any thoughts? Wouter Quote Link to comment Share on other sites More sharing options...
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