Dad72 Posted July 4, 2014 Share Posted July 4, 2014 Hi, I receive an error in babylon has line 7 at the level of \"length\" to this line of codefor(var k=c.visibleInstances[a._id],l=0;l<k.length;l++){ var m=k[l]; m.getWorldMatrix().copyToArray(this._worldMatricesInstancesArray,h),h+=16,i++} Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 5, 2014 Share Posted July 5, 2014 COuld you check your cache? Everything is working for me Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 5, 2014 Author Share Posted July 5, 2014 No. I have the same error. I had a backup of Update June 30 and it works and I put this new update, I have this bug. My caches are empty. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 5, 2014 Share Posted July 5, 2014 link plz:) Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 5, 2014 Author Share Posted July 5, 2014 I have no link to my project. It is local and is huge with a database...But I try a previous version, it works very well. so the problem is not in my code. Erreur: Uncaught TypeError: Cannot read property 'length' of null Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 5, 2014 Share Posted July 5, 2014 I cannot help you if you cannot send me a repro case. All babylonjs.com site was moved to 1.13 and everything is working Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 5, 2014 Share Posted July 5, 2014 I've just updated a new version. Perhaps I found the bug Quote Link to comment Share on other sites More sharing options...
Dad72 Posted July 5, 2014 Author Share Posted July 5, 2014 Yes, it works now. Thanks Deltakosh Quote Link to comment Share on other sites More sharing options...
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