rich Posted February 22, 2013 Share Posted February 22, 2013 Apply shader effects to your canvas games in real time http://greweb.fr/glsl.js/examples/ Lovely demo here: http://greweb.fr/glsl.js/examples/snake/ Quote Link to comment Share on other sites More sharing options...
mrspeaker Posted February 22, 2013 Share Posted February 22, 2013 Such a fantastic idea to fix a tired mechanic with a bit o' glsl! Quote Link to comment Share on other sites More sharing options...
EmployeeNumber8 Posted February 22, 2013 Share Posted February 22, 2013 cool Quote Link to comment Share on other sites More sharing options...
Gaëtan Renaudeau Posted February 22, 2013 Share Posted February 22, 2013 Thanks guys GLSL post-processing effects can be used for improving your game atmosphere but also to make the gameplay harder / cooler. This is something I've also used a few months ago for Drone Tank Arena (made for 7DFPS): http://blog.greweb.fr/2012/07/how-i-learned-backbone-js-three-js-glsl-in-one-week/ michalbe and endel 2 Quote Link to comment Share on other sites More sharing options...
@99golems Posted February 22, 2013 Share Posted February 22, 2013 this is cool. I've tried doing post-processing effects in 2d contexts by manipulating the image data directly, but firing getImageData() every frame is crazy expensive, so i gave it up. Quote Link to comment Share on other sites More sharing options...
gin5eng Posted February 22, 2013 Share Posted February 22, 2013 This is pretty sweet. Quote Link to comment Share on other sites More sharing options...
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