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Blender Driver Bone for Rotation


raven
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Hi there!

 

First off, congrats to your great library..

 

My question is, can a complex animation like that one 

 

 http://www.youtube.com/watch?v=gupXDlV3Dmw

 

be animated with Babylon.js ?

 

The thing is, it gets controlled (rotated) by a (Blender) Driver (Bone) and the "segments" on the conveyor belt are actually translated along the y-axis modeled on a Bezier-Curve.

 

Now when I'm exporting it to Babylon.js - looking for the Driver, which is a Bone, I see it doen't have a "rotation" property. So it seems, Bones doesn't have props like "rotation", "position" etc.

 

How would I tackle this issue?

 

For any hints on this, many thanks in advance!!!

 

Br, Eric

 

 

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@raven: Any chance you can post a link to your blend file - as the author admits his tutorial is a tedious procedure. You can PM me the link if you like.

 

@DK: no way a "Master" - just someone with some experience of using Blender and knows how to use about 50-60% of its tools. On the other hand,  someone who  is a hopeless coder - a javascript "dummy" maybe ;)

 

cheers, gryff :)

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Hi gryff, Deltakosh,

 

thx for looking at it - really appreciate ..

 

@gryff: I don't have access to it right now, but this Saturday I'll be back home - then I'll send it over the ocean  :)

 

Cheers, Eric

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