Luminous Wizard Posted June 30, 2014 Share Posted June 30, 2014 Hey everyone, here is a game I have had for a while now Its been complete with an update of new levels and new features. Sorlo: The Platformer Wizard is a new puzzle game where you have to make it through the levels as fast as possible to gain a higher score. Collect keys to open doors and survive levels with magic and trolls! Here are the links:dropbox versionGamejolt(With highscores and achievements)Itch.ioClay.ioControls: PCArrow Keys to move.Z key is the action key. Used for shooting magic once acquired and opening doors.Mobile-Arrow keys to moveBiggest key is the action key. Screenshots: I am aware of a small lag when the player jumps, this is what limits my game on HTML5 but I have been hunting down a fix for it. Comments made which emphasize a change:Change the action key from Z to Spacebar.Change the background to a lighter or darker colour. Comments, feedback and constructive criticism is welcome. Quote Link to comment Share on other sites More sharing options...
playtwice Posted July 2, 2014 Share Posted July 2, 2014 Cool game but I have somethings to point out:A lot of times the jump seems to not respond very well, especially on small platforms while running at the same time, which is pretty annoying. (It could be a case of when the jump actually executes my player is in the air because im running at the same time or my jump executes a frame before me actually landing - Platform games I have developed I usually have a buffer of 1 to 2 frames before and after standing on the ground to check for a jump, just to make the experience a lot more responsive)Shooting is not that responsive either. I understand that it's probably a design decision but it make it feel pretty sluggish.I would agreed on darkening or recolor the background a bit.Pretty unusual that the level never really resets which makes the game a lot easier.Haven't tried it on mobile yet but it feels like 30 fps on pc. (Games that need responsive controls should try to go for 60)Gotta say this level is pretty irritating, makes me run through the whole level just to make a really hard jump - http://puu.sh/9TqSO/9e941ab3e1.pngOtherwise I think it's pretty solid game. Luminous Wizard 1 Quote Link to comment Share on other sites More sharing options...
Luminous Wizard Posted July 2, 2014 Author Share Posted July 2, 2014 I have made responses to each inside the quote Cool game but I have somethings to point out:A lot of times the jump seems to not respond very well, especially on small platforms while running at the same time, which is pretty annoying. (It could be a case of when the jump actually executes my player is in the air because im running at the same time or my jump executes a frame before me actually landing - Platform games I have developed I usually have a buffer of 1 to 2 frames before and after standing on the ground to check for a jump, just to make the experience a lot more responsive)This is part of the 'lag' which is experience when jumping, a fix is needed for it and I am still looking into it.Shooting is not that responsive either. I understand that it's probably a design decision but it make it feel pretty sluggish.Shooting does have a timer set to execute to make it more realistic Just so that you don't shoot too multiple at the same time.I would agreed on darkening or recolor the background a bit.Thank you, I appreciate the backing of the idea :biggrin:Pretty unusual that the level never really resets which makes the game a lot easier.Part of he design The game is challenging enough, otherwise player rages would come off very common Haven't tried it on mobile yet but it feels like 30 fps on pc. (Games that need responsive controls should try to go for 60)Ahhh yes, this has a low frame rate on mobile devices but not as a .apk. The fix I mentioned before is the advantage, once I find the fix, the mobile versions fps will greatly increase. I have tested a version without the code that makes the game lag and put more simple code in with some animations and it ran a lot more smoother! The only problem was that it caused multiple other bugs. So a correct and final fix is needed.Gotta say this level is pretty irritating, makes me run through the whole level just to make a really hard jump - http://puu.sh/9TqSO/9e941ab3e1.pngHaha, it's part of the challenge Otherwise I think it's pretty solid game. Thank you for the feedback! As always I have made notes of it so I can improve it! :biggrin: I really appreciate it. Quote Link to comment Share on other sites More sharing options...
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