gryff Posted June 17, 2014 Share Posted June 17, 2014 I had time today to think about the Babylon.js framework from a global viewpoint. To ponder and consider its philosophical consequences - coughs - well not really, I just had a relaxing and enjoyable day Here is what I came up with Babylon.js cheers, gryff GameMonetize and Wingnut 2 Quote Link to comment Share on other sites More sharing options...
Temechon Posted June 17, 2014 Share Posted June 17, 2014 Very nice ! Did you work only in Blender for this scene and for the text animation ? I cannot see anything related to it in the source code (yes, I'm a cheater ) Do you plan to make a tutorial out of it ? Very good job anyway! Quote Link to comment Share on other sites More sharing options...
gryff Posted June 17, 2014 Author Share Posted June 17, 2014 Did you work only in Blender for this scene and for the text animation ? Yes Temechon - only Blender and then a simple "BABYLON.SceneLoader.Load(...." in the script. It is quite simple to do in Blender though there are a couple of quirks you have to know about. Do you plan to make a tutorial out of it ? Funny you should ask, as I made it I thought this could make a good YouTube video tutorial - we shall see cheers, gryff Temechon 1 Quote Link to comment Share on other sites More sharing options...
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