ipop Posted June 13, 2013 Share Posted June 13, 2013 So im guessing you can use this to build the screen and then just blit the texture to screen every frame, is it worth doing the or is that what pixi is doing behind the scenes to get the performance? Quote Link to comment Share on other sites More sharing options...
xerver Posted June 13, 2013 Share Posted June 13, 2013 If you actually want to do that, then you can use a RenderTexture, fromCanvas is more for 1 time builds from a canvas (like for text, or primative drawings). Pixi gets most of it's performance from 1) have a small render cycle, and 2) doing WebGL batching. RenderTexture is when you need to have a seperate "scene" rendered into a texture that can then be viewed as a sprite. Quote Link to comment Share on other sites More sharing options...
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