Edricus Posted June 13, 2014 Share Posted June 13, 2014 Hello everyone! I just started using Phaser about 1 month ago. I am just about done building a fairly simple game. I was wondering if people could give me some general performance tips for Phaser and perhaps JavaScript itself. Also I am in the process of learning how to use the Profiler in Chrome and have been using the Timeline as well to track memory management. If also possible could someone shed some light on what my memory should be at for a fairly simple game? I am also using CocoonJS to port onto Android and iOS and I am aware that each respective OS will cap at a certain memory threshold. If anyone has any further questions, I will gladly answer them. Also, thanks in advance to everyone that posts! Your help is greatly appreciated! Link to comment Share on other sites More sharing options...
Edricus Posted June 18, 2014 Author Share Posted June 18, 2014 Bump! Link to comment Share on other sites More sharing options...
lewster32 Posted June 18, 2014 Share Posted June 18, 2014 There are some tips in this post: http://www.html5gamedevs.com/topic/7223-how-to-optimizedebug-my-game/ michaelcalkins 1 Link to comment Share on other sites More sharing options...
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