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Moving the Three.js Perspective Camera based on direction


Flynnarite
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Hello everyone this is my first time on the forums and I'm a little weak when it comes to trigonometry and geometry. I'm trying to simply move the camera "forward" depending on the direction the camera is facing. Regardless of the solution requiring a library, I'd really like to learn the math behind it. Could anyone give me any help? Thank you for your answers.

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