blakkmjoln Posted May 31, 2014 Share Posted May 31, 2014 Hi everyone, This is my first post here, so I'm a 22 years old guy from Hungary, who's an absolutely newbie in this HTML5 world. I've read a lot about different ways of monetization methods, that can be applied to HTML5 games optimized for mobile. I have some plans, that wouldn't fit on a mobile screen for some reason (for example control difficulties). So here is my question: is there any option to earn some money from these games, too? Thank you for your answers in advance! blakkmjoln Quote Link to comment Share on other sites More sharing options...
Matthewhxq Posted June 4, 2014 Share Posted June 4, 2014 The best way (from my experience) is to implement some sort of in app purchase system. It's minimum 2x more efficient than ads. Quote Link to comment Share on other sites More sharing options...
Reborned Posted June 4, 2014 Share Posted June 4, 2014 The best way (from my experience) is to implement some sort of in app purchase system. It's minimum 2x more efficient than ads.Could you share more details of your experience? For example: Which platforms you released your games? It pays off? Quote Link to comment Share on other sites More sharing options...
hilty Posted June 5, 2014 Share Posted June 5, 2014 The best way (from my experience) is to implement some sort of in app purchase system. It's minimum 2x more efficient than ads. Personally I don't had a good experience with iAP (Clay.io) + HTML5 mobile browser games. Quote Link to comment Share on other sites More sharing options...
Reborned Posted June 5, 2014 Share Posted June 5, 2014 Personally I don't had a good experience with iAP (Clay.io) + HTML5 mobile browser games.Maybe because Clay.io doesn't have enough traffic. I think HTML5 games with IAP should work better on markets like Amazon or Chrome App Store, but I never tried. Quote Link to comment Share on other sites More sharing options...
Raiper34 Posted June 5, 2014 Share Posted June 5, 2014 I have good experience with Gameadvert . It is the best add service so far, for me... Quote Link to comment Share on other sites More sharing options...
fatalfluff Posted June 5, 2014 Share Posted June 5, 2014 I have good experience with Gameadvert . It is the best add service so far, for me... Looks like their signup is closed.. Quote Link to comment Share on other sites More sharing options...
hilty Posted June 5, 2014 Share Posted June 5, 2014 Maybe because Clay.io doesn't have enough traffic. I think HTML5 games with IAP should work better on markets like Amazon or Chrome App Store, but I never tried. Indeed. Until now Lolly Balls only have 35k views in clay.io. :-( I have good experience with Gameadvert . It is the best add service so far, for me... How did you get an invitation?Gameadvert works for mobile (like leadbolt) too or only desktop? Quote Link to comment Share on other sites More sharing options...
NeoBlue Posted April 10, 2018 Share Posted April 10, 2018 I wonder what you used at the end. Seems like adinplay is a good alternative for browser games Quote Link to comment Share on other sites More sharing options...
gamblingtec Posted April 17, 2018 Share Posted April 17, 2018 How about just writing a gambling app? Quote Link to comment Share on other sites More sharing options...
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