sbat Posted June 7, 2013 Share Posted June 7, 2013 I've spend several hours debugging this issue today after testing my game on my friend's Samsung Galaxy S2/S3. Want to share with people here, hope it will help someone. There's critical issue in Google Chrome right now on Samsung Galaxy S3 and possibly other devices (possibly related to Mali 400 GPU). On canvas larger than certain threshold (~500px), lineTo and other path functions are simply not working. At all! :-) More details:http://stackoverflow.com/questions/16755637/mobile-chrom-html-canvas-width-limithttps://code.google.com/p/chromium/issues/detail?id=231082 For my game it means I will probably need to switch to Bitmap font and remove all vector drawing. Which is probably good idea anyway for performance reason. Everything works fine on stock browser. Quote Link to comment Share on other sites More sharing options...
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