Riddik Posted May 24, 2014 Share Posted May 24, 2014 Hi) Can I use textures any size or only power of 2? Quote Link to comment Share on other sites More sharing options...
PAEz Posted May 25, 2014 Share Posted May 25, 2014 I wouldnt have a clue, but maybe you should state what for?....webgl, phaser, pixi, woteva....I know that webgl textures have to be unless you set something or other (I really dont know). Quote Link to comment Share on other sites More sharing options...
Riddik Posted May 25, 2014 Author Share Posted May 25, 2014 Sorry. For CreateJS. Quote Link to comment Share on other sites More sharing options...
PAEz Posted May 25, 2014 Share Posted May 25, 2014 I dont really know CreateJS so I gotta ask, wheres textures in CreateJS? I had a quick look and saw no mention of textures anywhere, if you mean bitmap or spritesheet you should say so.Maybe you should ask at their place...http://community.createjs.com/discussions/easeljs Quote Link to comment Share on other sites More sharing options...
Antagonist Posted June 3, 2014 Share Posted June 3, 2014 You don't need PO2 images for drawing on canvas. Thats only an issue related to OpenGL.And CreateJS is drawing on the canvas. Quote Link to comment Share on other sites More sharing options...
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