instantia Posted May 22, 2014 Share Posted May 22, 2014 How much in PIXI affect fps canvas size?CanvasRenderer with understanding, and how will the WebGLRenderer? for example 1366x768 and 1920x1080. Quote Link to comment Share on other sites More sharing options...
hubert Posted May 30, 2014 Share Posted May 30, 2014 from my experience the larger the canvas the more thing to render on them. The thing is:- you get more tings visible inside your viewport that have to be rendered,- you scale the sprites by a factor so the renderer has to compute more pixel data,- render has to manage a bigger canvas which means has to compute more pixels and data, For instance in my game if you zoom out 200% the framerate drops to 20px on chrome. http://www.sevenative.com Quote Link to comment Share on other sites More sharing options...
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