richpixel Posted May 6, 2014 Share Posted May 6, 2014 I'd like to use SpriteBatch instead of Groups for 2 layers that display up to 64 sprites for a speed boost. However, simply changing Group to SpriteBatch didn't work - I used to be able to tap/click on the sprites, but now that input event doesn't seem to fire. I'm wondering if SpriteBatch disables or disrupts input somehow? Interestingly, the input events are attached to the parent of the SpriteBatch, not the SpriteBatch itself. Thanks-rich Link to comment Share on other sites More sharing options...
izimoo Posted May 22, 2015 Share Posted May 22, 2015 A year old I know, but I have been having the same issue and thought the same thing. I can't seem to fire the event except on the parent - now using 2.3.0. Link to comment Share on other sites More sharing options...
clark Posted May 29, 2015 Share Posted May 29, 2015 It seems this is the case for me on 2.3.0, perhaps by design (I ended up here on google) it is not intended. Link to comment Share on other sites More sharing options...
Recommended Posts